Wiley Coyote Has Missed the Elusive Roadrunner Once Again

Mission Guide: Chapter Two

Here nosotros are, the offset of our new lives... again.

Missions

You now have a new safehouse in Bohan, later on the last one was burned down by the Russians. Roman says information technology'due south time to "start once again." In this affiliate, Mallorie introduces you to ii of her friends - Manny Escuela and Elizabeta Torres - both of whom provide work for Niko. Algonquin is unlocked after the mission "Blow Your Comprehend," and Alderney becomes unlocked at the terminate of the chapter.

Mallorie introduces Niko to Manny Escuela, a guy she grew upwards with. Manny is trying to "clean up the streets," and he's making a video to tape his struggle. He wants Niko to assistance him take out some of the dealers in Bohan. Later the cutscene, get in a vehicle with Manny and go to the dealer's place on Chiliad Boulevard. A cutscene shows the dealer leaving his apartment. Follow him, merely don't get too close to him or you will spook him. Stay at to the lowest degree two car lengths behind him until he reaches the destination in Southward Bohan.

Escuela of the Streets Escuela of the Streets

Park backside the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to pick up Jay (the camera guy) while you're taking care of business. Shoot the lock on the door, and and then take encompass behind the wall. Take out every bit many dealers as you tin from outside the warehouse earlier moving within. There is no time limit here, so you can take as long equally y'all like.

Escuela of the Streets Escuela of the Streets

There is one dealer immediately to your right inside the warehouse, and several direct ahead. Once you lot've taken out as many as you can from outside the warehouse, move inside and immediately have comprehend behind the one of "Redwood" boxes. Take out the remaining dealers inside the warehouse, paying close attention to where they are situated on the radar. Employ comprehend at all times, and watch out for the last dealer backside the colonnade in the middle of the warehouse. Leave the warehouse one time all the dealers have been eliminated, and sentry the cutscene as Manny [quite happily] takes all the credit for your work!

Escuela of the Streets Escuela of the Streets

Phone Dimitri calls and threatens to chase Niko down and kill him, because he never paid Bulgarin the money he owed him.

Manny introduces Niko to Officer McReary, before providing the details of the next mission. The mission is very similar to the previous mission in terms of the main objective (take out some gang dealers) except this time it'due south a little easier.

Street Sweeper Street Sweeper

Go to Windmill Street where the gang members are situated, and run over the two gang members that are standing past the garage. Once yous have been spotted, two of the gang members will endeavor to escape in a car, so give chase and spray their vehicle with bullets.

Street Sweeper Street Sweeper

Aim for the wheels initially, then stop them off earlier going back to kill the last remaining gangster at the garage. You tin can kill him yet you like, though running him over is without a doubtfulness the simplest option.

Street Sweeper Street Sweeper

Phone Mallorie has some more work for you, this time from a character called Elizabeta Torres. Follow the 'E' on the radar to accept missions from her.

Brucie wants Niko to whack some people for him. After the cutscene, call 911 and press 'ane' to summon a police car. When the cops make it, steal their car and lose your wanted level. When yous lose the wanted level, Niko will automatically call Brucie for further instructions. Brucie wants you to impale somebody called Lyle Rivas.

Search and Delete Search and Delete

Stop the constabulary auto and admission the police computer. Select 'Search Police Records' followed by 'Search Past Name' so utilize the keyboard to type in 'LYLE RIVAS'. Add his location to the radar, and and then leave the police calculator.

Search and Delete Search and Delete

Become to Rivas's house and walk into the yellow marking. During the cutscene, Rivas makes an escape through the bath window. Exit the building through the door you came in, and begin chasing Rivas. Shoot his car until it blows upward, and so run him over when he attempts to escape on foot. Niko calls Brucie to confirm that Rivas has been eliminated.

Search and Delete Search and Delete

TXT Brucie invites you to see him for more work.

According to Brucie, the guy you lot merely killed (Lyle Rivas) had a car "worth stealing," which he left in an alleyway off of Yorktown Avenue in Steinway. Brucie wants yous to get it and bring it dorsum to his garage. When you lot get inside the vehicle, a cutscene begins, and a auto containing two of Lyle'south associates arrives at the scene.

Easy as Can Be Easy as Can Be

Get the automobile back to Brucie'due south garage. The two thugs will chase and shoot y'all the whole way dorsum. Exist conscientious when turning corners, because the machine will get damaged very chop-chop if they manage to block y'all. Go the car back to Brucie's garage in one piece to complete the mission.

Easy as Can Be Easy as Can Be

The main objective of the mission is quite simple; the only thing you demand to be careful with is your handling of the machine. Be patient and tedious down when turning corners and you should be fine. The car will [probably] be heavily damaged by the time you become it back to the garage, but that doesn't matter.

Easy as Can Be Easy as Can Be

Phone Brucie wants to talk to Niko about Roman, because he's been "gambling like an animal" and he's out of control.

Rivas's cousin owes Brucie a lot of money, so he wants Niko to go and take care of him. During the cutscene, Roman creates a contour for Niko on Honey Meet, which he's going to use to try and adjust a appointment with Rivas'due south cousin. Go to the [email protected] cyberspace cafe, and Niko will automatically phone call Brucie once he arrives in that location. Brucie tells you to log on and access love-meet.net, and and so search for a guy chosen French Tom.

Out of the Closet Out of the Closet

Get to one of the reckoner terminals and access the web. Go to love-meet.cyberspace and click on the 'males' icon, and then locate French Tom. Curlicue to the lesser of the folio and click on the push button to conform a date. You are now gratuitous to conduct other business organization while you wait for French Tom to reply. One time he does answer, Roman will send a text message telling y'all to bank check your emails.

Out of the Closet Out of the Closet

In the response, French Tom tells you lot to meet him at the 69th Street Diner on Hove Beach at eighteen:00, and so go at that place and await for him. Approach French Tom inside the diner, and Niko will begin talking to him. When you are ready, stand upwardly and eliminate French Tom to complete the mission.

Out of the Closet Out of the Closet

Mallorie introduces Niko to Elizabeta, who then introduces Niko to Patrick McReary, a guy she's setting up a bargain for. Elizabeta doesn't trust the guys that Patrick will be dealing with, and so she wants Niko to act as his "guardian angel" and make sure that nothing goes wrong. The deal is taking place at Joliet Street, and Patrick has left a rifle on the roof of the identify side by side door.

Luck of the Irish Luck of the Irish

Become to the edifice in Southward Bohan, and then go upwards to the roof and collect the sniper rifle that Patrick has left for you. Stay crouched and sentinel over the deal using the sniper rifle. About 25 seconds afterward the cutscene, the dealers begin to shoot at Patrick and his acquaintance. Zoom in with the sniper burglarize and have out all of the attackers. Take your time with each shot and bargain with i person at a time.

Luck of the Irish Luck of the Irish

Ane of the attackers gets in a tussle with Patrick, then snipe him, so three more attackers will arrive. One time you accept taken out the three attackers, the last assailant will attempt to escape in the van. Snipe him through the windshield to consummate the mission. Afterward, Niko calls Elizabeta to allow her know that Patrick is safety. She invites you dorsum to her flat for more work.

Luck of the Irish Luck of the Irish

Elizabeta introduces Niko to Johnny, who is currently sitting on a large pile of heroin. Elizabeta has plant a buyer for him, and she wants Niko to oversee the deal and ensure that everything goes okay, so the objective is similar to the previous mission. She as well introduces Niko to Playboy 10, who's going to be assisting you at the deal. Take Playboy to the contact'due south apartment, and follow him upwards to the third flooring to encounter Johnny.

Blow Your Cover Blow Your Cover

During the cutscene, it becomes apparent that the dealers are infact undercover LCPD officers. Find cover, and take out all of the attackers. Take your fourth dimension and pick them off one at a time, and and so brand your way up to the next floor. Equally you get out the room, there are ii officers immediately to your right. Take them out, so follow Playboy up to the next floor, where more than officers are waiting to attack. At that place is a first aid kit situated on the roof, so collect it if you need information technology and then utilise the wall every bit cover. Take out the ii remaining officers, and more will begin to make their way onto the roof.

Blow Your Cover Blow Your Cover

Follow Playboy downwardly the stairs, where another officer is waiting to attack you. Once he is expressionless, a 2-star wanted level appears. Brand your mode down to the footing floor, simply watch out as there are two more officers waiting for you on the stairs. In one case you escape from the edifice, get in the car across the road and lose your wanted level with Playboy. Finally, take Playboy 10 back to his apartment in Algonquin to consummate the mission.

Blow Your Cover Blow Your Cover

Phone Roman calls to denote that he has nerveless insurance money from the erstwhile cab depot, and has invested the money in a brand new i. The business concern is up and running.

TXT Playboy X has some work for Niko. Follow the 'X' icon on the radar to go and encounter him.

In this mission, Manny wants Niko to eliminate some people he used to roll with, who accept been "bad-mouthing him" subsequently watching his new movie. It seems they weren't impressed. Go to the Algonquin Span and terminate in the yellow marking facing south.

The Puerto Rican Connection The Puerto Rican Connection

The target you are looking for is on the train, so y'all demand to follow it and eliminate him when he gets off. The chase will atomic number 82 to Cayuga Artery in Schottler.

The Puerto Rican Connection The Puerto Rican Connection

Make your style up to the platform and eliminate the three targets. It might be useful to take comprehend before launching your attack, only if y'all start with full health and a decent (quick) weapon such as the Micro-SMG and then information technology shouldn't exist necessary.

The Puerto Rican Connection The Puerto Rican Connection

TXT A text message arrives from an anonymous user, instructing you to meet him at the terminate of the pier at Castle Gardens.

Phone Elizabeta wants Niko to become and see her.

During the cutscene, Elizabeta argues with Trivial Jacob. She says some people he introduced to her have "ripped her off big time," and she needs Niko to get to the former hospital on Colony Island and get her coke dorsum. The old hospital is heavily guarded by dealers, and you volition need to eliminate all of them in order to get to Elizabeta'due south coke. One time you accept the coke, you'll need to escape from the hospital, so it may be a good idea to go to the old infirmary before starting the mission to scope information technology out first.

The Snow Storm The Snow Storm

At that place are multiple approaches to this mission. A skilful way to start would exist to stand well away from the compound, and snipe equally many of the dealers as possible before going in. The old hospital is surrounded by metal fencing, and in that location are 2 areas of broken contend which you lot can use to enter the complex - one on the north side and one on the east. Y'all should enter via the north gap and escape using the east gap. Enter the building itself via the doorway on the east side of the building. Take cover at all times and eliminate anyone who attacks you.

The Snow Storm The Snow Storm

An SMG in improver to a heavy slice such as the assault rifle is recommended. You'll demand enough of ammo, full health and armour before starting the mission. Take your time, take embrace at all times, and eliminate anyone in your path. Be careful when you are going through the principal corridor department of the building, as there are attackers on the upper level of the complex besides as on the ground - refer to the radar to see which ones are above yous. There are first assistance kits located throughout the complex, so keep an eye out for them. The coke is existence guarded in a room by two dealers. Waste product them, and and so option upwards the pocketbook of coke.

The Snow Storm The Snow Storm

One time you lot take the coke, N.O.O.Southward.E will begin to raid the old hospital, and a chopper arrives. Make your way back to the corridor, and go back out exactly the same way you came in. There are two officers waiting to shoot you near the entrance of the building. There is too a further officer waiting outside, who is taking cover behind a burned out vehicle. Every bit mentioned earlier, exit the circuitous using the gap in the argue on the east side of the building, and so quickly jump into the Humboldt river and use the Jetmax to escape.

The Snow Storm

Once y'all take shaken the cops off, go back and run into Little Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the authorities, and that it's "her job" to keep an heart on Niko! She says the cops are fix to have down Elizabeta, and demands that Niko hands over the coke. Ouch.

The Snow Storm The Snow Storm

Elizabeta is becoming paranoid because she knows the police are finally onto her.

Have a Heart Have a Heart

Manny and Jay soon go far at the apartment and begin recording a new piece for their moving picture, where they accuse Elizabeta of messing up the streets However, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She and then tells Niko to put the bodies in her automobile and get rid of them. Elizabeta knows a doc that will deal with them.

Have a Heart Have a Heart

Accept the bodies of Manny and Jay to the doctor at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll have the organs "out on the streets in no time." First-class!

Have a Heart Have a Heart

Brucie wants to prove off his new car by taking function in a street race, but Lenny (the mechanic) screwed something up, and he at present has nothing to race with. Brucie wants Niko to accept him to Freetown Avenue in Willis and so that you lot can take Steve's machine to the race instead. It's a yellow Comet.

No. 1 No. 1

Once yous take the machine, go to the starting point and prepare to race. As long every bit you don't crash, you should exist able to terminate first with fairly relative ease. Take it easy at corners, slow down and brake properly otherwise it could cost yous the race. The other five drivers aren't exactly slap-up - they tend to crash a lot, so all you lot demand to exercise (basically) is non crash!

No. 1 No. 1

Take Brucie home once the race is finished, to consummate the mission.

No. 1 No. 1

Playboy's onetime friend, Dwayne Forge, just got released from prison, and he is disgruntled that Playboy has moved on and left him behind. Playboy has left some weapons for you in an alleyway at Castle Gardens for the side by side mission, and he explains the details of the task on the way in that location. Apparently, the mafia take taken over a construction site belonging to Yusuf Amir, a big real estate developer who Playboy is aiming to print. Playboy wants you to take out the mobsters guarding the site, and regain control of it for Yusuf.

Deconstruction for Beginners Deconstruction for Beginners

Get in the motorcar in the alleyway to think the weapons (a sniper rifle and grenades) and then walk into the window cleaning platform. Make your way to the meridian of the building, in order to give you a clear view of the enemy lookouts. Take out the three lookouts (1-3 on diagram) using the sniper rifle, and and then have out some of the guards on the ground to make life a fiddling easier when you lot enter the construction site later. One time you've taken out equally many guards as possible, go back to the platform and caput into the construction site. You lot tin accept the car in and then use it as cover.

Deconstruction for Beginners Deconstruction for Beginners
Deconstruction for Beginners

Take out anybody in your way, and and so head towards the first wedlock leader, who is represented by a red blip on the radar. Take cover at all times, and apply the grenades to have out multiple enemies at once. There is a first assist kit on the upper level of the construction site, situated at the top of the ramp. Don't motility out of cover until you are certain there are no more than attackers. Soon, a helicopter arrives with fill-in for the terminal remaining union leader. Once over again, have encompass and eliminate anyone in your style. Impale the final union leader to complete the mission.

Deconstruction for Beginners Deconstruction for Beginners

Phone Playboy wants Niko to do some work for Dwayne. Playboy volition cover any costs, since he owes Dwayne.

During the cutscene, Dwayne explains that he's pissed off at 2 things. Firstly, he's annoyed that Playboy doesn't want to roll with him anymore (instead he sends Niko) and secondly he'due south pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone chosen Jayvon, who obviously was responsible for Dwayne going to prison. Niko sympathises with Dwayne because he sees a lot of himself in him. He so offers to take care of Jayvon.

Ruff Rider Ruff Rider

Go to the arcade in Chinatown, where Dwayne's girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and you now have the selection of executing Cherise or letting her live. If you allow her alive, you'll meet her once again afterwards on in the story, only it'southward entirely your pick and it doesn't affect your overall game progress.

Ruff Rider Ruff Rider

Go on the bike parked at the arcade and brainstorm chasing Jayvon. Shoot him off the bicycle and brand certain he's dead, then pickup the coin that he owes to Dwayne. Niko calls Dwayne to accommodate a meeting at the Cluckin' Bell in Algonquin, then he can paw over the money.

Ruff Rider Ruff Rider

Dwayne seems fairly depressed with how things have been going since he got out of prison house. He says i of the things he lost was a strip club in Bohan called "The Triangle Club", which was taken over by gangsters after he got sent to jail. Niko promises to take information technology back for him.

Undress to Kill Undress to Kill

Enter the strip gild in Bohan, but don't enter with a weapon drawn or security volition attack you. In that location are three managers inside the guild, and the commencement thing you lot'll need to practise is work out who they are. Approach the first two men you see when you enter the strip guild, and listen in on their conversation. They volition reveal the location of the first manager, Jose, who is in the staff room counting money. Leave Jose for now, and approach the stripper and the man standing beside the stage. The chat will reveal that the man (Javier) standing next to the stripper is the second manager of the club. Don't kill him all the same, instead go to the back room where the third manager is located, and then that you now accept the locations of all 3 managers.

Undress to Kill Undress to Kill

The locations of the managers should now be highlighted on the radar. Go back to the commencement managing director (Jose) and impale him silently using fists, a baseball bat or a pocketknife, so that you don't attract attention from the security. Jose has a gun, and then kill him before he manages to fire a shot in, otherwise security will be alerted. Now approach the second manager who is standing by the stage, and take cover behind i of the tables in the club. Kill him, and then take out the security men who assail you lot afterwards. One time virtually of the security people are gone, go out the order and follow the third manager, who attempts to escape in a car. Perform a drive-past shooting and cease him off to complete the mission.

Undress to Kill Undress to Kill

There is a growing tension between Playboy X and Dwayne. Playboy now says that Dwayne is beginning to "get on his nerves." Playboy wants you to eliminate someone who has apparently been bad-mouthing him. He hangs out with his team at the basketball courts on Exeter Artery. You lot need to take a photograph of the team with your new cellphone (given to you by Playboy X) and and so send him the photo so that he can tell yous which one to kill.

Photo Shoot Photo Shoot

In that location are five people in the basketball courtroom. Get a photo of them and send it back to Playboy, but don't get too shut to them or they volition spot you. Playboy will telephone call you lot a few seconds later and tell you which one to kill - each time yous do the mission it'due south a unlike person, so you can't kill the same person every time! If you kill 1 of the targets before Playboy gets back to y'all, the crew will split up and y'all'll accept to kill all of them, simply if you follow the instructions this shouldn't exist the example.

Photo Shoot Photo Shoot

You lot can impale Marlon and the other gang members by shooting through the argue, you don't demand to go into the basketball game courtroom. Once he is dead, the mission is over.

Photo Shoot Photo Shoot

Phone Playboy calls to limited his displeasure at your treatment of the strip club situation. He doesn't want you helping Dwayne if it's going to "mess up his business interests."

Phone Michelle calls and says it's important that y'all meet her at the United Liberty Newspaper building in Algonquin.

Phone Mallorie is concerned that something has happened to Roman, because he didn't come dwelling house last night.

Michelle reveals that her existent proper noun is Karen, and takes Niko to run into a friend in office 396. The human being (who refuses to reveal his name) wants Niko to find out about a person called Oleg Minkov, who lives in Iroquois back in Hove Embankment. Go to Oleg's apartment and find out anything you can about him.

Wrong is Right Wrong is Right

When Niko arrives the apartment is empty, and so he kicks the door downward and calls the friend from U.50. Paper. He tells you to check Oleg's emails, and call back with whatsoever information that would indicate his current whereabouts. Access Oleg's emails and click on the latest electronic mail from "Vasily". It talks about a coming together at a jewellery shop on Tulsa Street. Niko calls dorsum and the man tells him to impale Oleg at the jewellery store.

Wrong is Right Wrong is Right

Become a automobile and stop in the yellow marker at the destination. Oleg attempts to escape, so chase him down and kill him. When yous reach Trivial Italy in Algonquin, Oleg will accept a route which becomes blocked by construction cloth, and so quickly reverse out of there and find a different route. Eliminate Oleg to complete the mission.

Wrong is Right Wrong is Right

Phone Playboy X wants you to go and see him. He has an important matter to discuss.

Dwayne has irritated Playboy 10 to such an extent that he now wants him dead. Playboy wants Niko to carry out the hit for him, merely Niko says he'll have to take fourth dimension to consider it. Playboy will be in touch shortly.

Phone Dwayne calls shortly subsequently the cutscene and reveals that he wants Niko to kill Playboy X! You lot now have a determination to make.

Phone Playboy X calls to ask Niko if he has reached a decision nonetheless. Niko says he knows what he'southward going to do, and yous now have the choice of killing either Playboy X or Dwayne.

Who you determine to impale is entirely your choice. Each option has its own benefits, though killing 10 appears to be the favoured option among the bulk of GTA IV fans. Killing Playboy X volition earn you his loft (which will act as a new safehouse) in addition to a new outfit, and it also means that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne will earn y'all $25,000 merely Playboy refuses to speak to you afterwards, so in that location are no other benefits apart from that.

The Holland Play The Holland Play

If yous determine to kill Playboy X, head over to his flat in North Algonquin. He has four or five people protecting him in his flat, then be prepared with plenty of ammo and armour. Accept encompass behind the door at the elevator, and eliminate each of the guards in the apartment. Throwing a grenade into the flat should take care of most of them.

The Holland Play The Holland Play

Approach X, and he will bound beyond the roof to the reverse edifice, and endeavor to make a run for it. Make your way to the ground floor and follow him. More of Playboy'south guards get in in a desperate bid to protect him, so target them and shoot them, only don't worry about 10 getting abroad because he will reach a dead end. Employ the pistol to execute Playboy X for a cinematic execution.

The Holland Play The Holland Play

Killing Dwayne is considerably easier if you wish to choose that choice instead. Go to his apartment, walk into the yellow mark and watch the cutscene which follows. Kill Dwayne's crazy bat-wielding friend, and then apply the pistol to execute Dwayne.

The Holland Play The Holland Play

Phone Mallorie believes that Roman has been kidnapped past some Russians that he owes money to. This telephone call is the start of the mission "Hostile Negotiation."

In this mission you need to rescue Roman, who is beingness held hostage past Dimitri's men at a warehouse off Lompoc in Bohan Industrial. Ensure you take full wellness, armour and plenty of ammo before starting the mission. There aren't whatsoever particularly difficult aspects of the mission, but you'll demand to accept out a lot of attackers which requires a bit of time and patience.

TXT Dimitri sends a text message containing a photo of Roman with a gun against his caput.

Hostile Negotiation Hostile Negotiation

Walk into the yellow marker at the warehouse when you are ready to begin. Roman is being held on the top flooring of the warehouse. When yous take command of Niko, he will automatically take comprehend behind the wall. Take out each attacker one at a time, and don't motility out of cover until you are certain there are no more than gunmen. Blind burn if necessary. There is a offset assistance kit straight alee if y'all demand whatever health. Endeavour to kill as many attackers on the first flooring from the basis floor earlier going upward there - this will make your job a lot easier when you eventually exercise reach the start flooring.

Hostile Negotiation Hostile Negotiation

Once you've taken out equally many people as possible, motility up to the kickoff floor and immediately look for cover. Accept out any remaining attackers, and and so move towards the second floor. If yous need any health, the get-go aid kit on the ground floor should have respawned by now, so become back down and collect it.

Hostile Negotiation Hostile Negotiation

Turn left as shortly as you reach the 2d floor, and once again find cover. In that location's a showtime aid kit on the wall upwards ahead should you require information technology. Take out anyone in your fashion, and so proceed to the summit flooring where Roman is being held by his kidnapper.

Hostile Negotiation Hostile Negotiation

You'll know when you have reached the height floor because the arrow on the green radar blip will disappear. When you enter the room where Roman is being held, Roman and his kidnapper sally from behind a desk. You demand to apply costless-aim to impale the kidnapper and free Roman. Shooting him once in the arm should be plenty, simply be conscientious not to fire at Roman. Once you lot have successfully freed Roman, follow him out of the warehouse and take him back to the safehouse in Bohan. The mission ends with a lecture from Niko nigh Roman's gambling habit.

Phone Roman calls to say he has purchased a safehouse in Algonquin. You lot tin can now save your game there.

U.Fifty.P.C. want Niko to find someone, and he'll need access to a police computer in order to practise and so. Niko is informed that in return for doing these jobs, U.L.P.C. "may or may not" help Niko look for the person that betrayed him many years ago.

TXT Your contact sends you a text bulletin containing a photo of the target. You'll demand to upload this photo to the police figurer in lodge to obtain the location of the target.

Portrait of a Killer Portrait of a Killer

Find a police auto and access the on-board computer. The easiest style to become a police car is to dial 911 on the cellphone, and then steal the car in one case the cops arrive. Lose your wanted level once you lot have the car, and and so stop and access the estimator. Select 'Search Police Records' followed past 'Search by Photo', and and so upload the photograph of the target sent to you past the contact. His name is Adam Dimayev, and he'due south wanted for financing terrorist activeness. Mark Dimayev'south hangout on the radar, and then go after him.

Portrait of a Killer Portrait of a Killer

The hangout is occupied by effectually x people, and your contact states that you must eliminate all of them. Showtime on the upper level of the hangout (Yorktown Avenue) before dealing with the guards on the lower level (Valley Forge Avenue). There is no fourth dimension limit, and then you tin can take as long every bit you like to eliminate all of them. You can take them out systematically one-by-one (using comprehend backside the various objects in the environment) or you lot tin just launch grenades and take them out several at a time. If yous need health at whatever fourth dimension, go to Yorktown Avenue where in that location are no attackers present and dial 911 for paramedics. The paramedics will then get in and give you health, simply only at a cost.

Portrait of a Killer Portrait of a Killer

Phone The contact congratulates you on a task well done, and says yous are i footstep closer to finding the man you are after.

Some guy is moving a lot of money for terrorists, and U.50.P.C. need him "neutralized." Take hold of a vehicle and go to the Civilization Plaza. A helicopter is seen leaving from the helipad, and as per the instructions, you must follow information technology to its destination before attempting to steal it. The hunt ends at Kunzite Street, Westminster. Permit the helicopter state, and then motility in and accept it.

Dust Off Dust Off

When you drive in towards the helicopter, there are three guards up ahead, and then drive at full speed and have out as many every bit yous can past simply running them over. Then get out of the vehicle, have cover and eliminate any remaining guards.

Dust Off Dust Off

Get in the chopper and fly to the dropoff indicate on the south side of the airport. Land at the location indicated by the yellow blip on the radar, and so a cutscene will show ii FIB agents taking control of the chopper. Mission complete. Niko calls the contact subsequently the mission, who says that his men "take the chopper" and "will become it back to yous" soon. Plainly you're going to use the chopper later to eliminate the guy they are later on.

Dust Off Dust Off

Officer McReary is the mystery man. Y'all met him briefly during the mission "Street Sweeper." McReary states that he "knows all about" Niko's activities, and threatens to expose him unless Niko does some work for him. Some guy is blackmailing McReary, only he doesn't know who it is. He has arranged to exercise an commutation with McReary by the Humboldt River off Silicon Street, and he told McReary to telephone call him there from the viewpoint.

Call and Collect Call and Collect

When you arrive at the viewpoint, Francis will send a text bulletin containing the phone number of the blackmailer, and you lot must call this number and wait out for a person answering their telephone, and so that you know which person to kill. Go along talking to the blackmailer until you lot identify him.

Call and Collect Call and Collect

Kill the blackmailer once you have identified him, collect the storage device for Francis, and then lose your ii-star wanted level. Once that is done, take the photographs on the storage device back to Francis to end the mission.

Call and Collect Call and Collect

Phone U.L.P.C. call to say that "the chopper is gear up" and that y'all must apply it with Little Jacob to have out the target.

Meet Niggling Jacob at the salvage yard off Grummer Road and get into the chopper. The target is in some other chopper, flying around Liberty Urban center, and you'll demand to follow him and look for an opportunity to take it down. U.L.P.C. don't want any civilian casualties, so y'all'll have to wait until the target is flying over the water before firing a shot at it.

Paper Trail Paper Trail

Once y'all attain the h2o beyond the Banker Bridge, go close to the chopper and stay level with it on the right hand side so that Little Jacob can get a good shot in with the RPG.

Paper Trail Paper Trail

Once the chopper is down, take Jacob back to the helipad at Matrimony Drive East to complete the mission. Niko calls U.L.P.C. afterwards to confirm that the hit was carried out successful. The contact acknowledges your work, and agrees to call you when/if he finds any data on the person you are looking for.

Paper Trail Paper Trail

Phone Packie McReary calls to offering you some piece of work. You tin can take missions from Packie by post-obit the "PM" icon on the radar.

A lawyer called Tom Goldberg (of Goldberg, Ligner & Shyster) has some dirt on McReary, and McReary wants him dead. Goldberg has bodyguards, so McReary wants yous to get one-on-1 with him by arranging a job interview. You'll need to look dainty for the interview. McReary will e-mail y'all more details presently, so head over to an internet cafe after the cutscene.

Final Interview Final Interview

Access one of the computer terminals at the cyberspace buffet, and click on the "Goldberg, Ligner & Shyster" advert to access their website. Then get to the "Careers" page and submit your resume. Niko calls Francis after you lot leave the cafe to confirm that the application has been sent. You now demand to await on a phone call from GLS. Yous tin kill time past doing other missions and activities, or you can advance time by half-dozen hours by saving your game at the safehouse.

Final Interview Final Interview

Somewhen, Karen from GLS will call to arrange an interview with Mr. Goldberg. The time of the interview will be added to your organizer automatically - yous demand to be at the lawyers' office past 12:00 the following twenty-four hours. Now head over to Perseus and buy yourself some new dress. You'll need a suit, a necktie and some nice shoes for the interview.

Final Interview Final Interview

Once yous have everything you need, head over to the lawyers' office (indicated by the tie icon on the radar) and walk into the yellow marker to begin. Go and talk to the receptionist, and then follow her to Mr. Goldberg'southward function. The interview will begin, and a few seconds afterward yous will have control over Niko. Stand up when you lot are ready to kill Goldberg, kill him and and so retrieve the files from his desk-bound. The receptionist triggers the alarm, and you now have a 2-star wanted level. Smash i of the windows in the function, jump outside and get rid of the cops. Accept the files back to McReary one time yous're done.

McReary wants Niko to take downwardly a drug dealer (called Clarence) in East Holland for $2000, only Niko demands $5000 instead. McReary says information technology would have too long for him to collect all the bear witness against Clarence, so he wants to relieve himself some work by getting Niko to perform a hit.

Holland Nights Holland Nights

Head over to the projects in East Holland, and ensure that yous have plenty of health and ammo earlier start. McReary recommends getting to the second flooring before you brainstorm shooting anyone, but you can do information technology in any manner yous like. Once you reach the third flooring, there are gunmen taking cover upward ahead, and a first aid kit on the wall to your right. Take them out, and a 3rd gunman will come down the stairs behind you, and so watch out. Remain cautious as you arroyo the roof - in that location are several more gunmen waiting there. In one case anybody has been eliminated, approach Clarence and you will have a choice to brand - you lot can either execute him or decide to let him alive. Walk away if y'all wish to spare his life, y'all'll meet him later on if this is your choice.

Holland Nights Holland Nights

If you want to kill Clarence and you wish to avoid any unecessary shootouts, go back onto the road before entering the projects at the kickoff of the mission, and use your sniper rifle to zoom in on Clarence on the 2d flooring. Kill Clarence, and evade the 2-star wanted level to complete the mission. If you lot don't go the shot right the first fourth dimension, Clarence will flee and you volition accept to enter the projects and exercise things the hard fashion.

Holland Nights Holland Nights

If you spared Clarence'south life, or if you decided to impale him the hard way, a 2-star wanted level is gained and constabulary surroundings the projects. Most of them volition occupy the west one-half of the complex (which is the bit y'all are currently at) and then caput over to the east section and go downward the stairs that mode. Plough left when you reach the bottom, and so left again. Use the gate to get out, then detect a vehicle and evade the cops. If you're lucky, you should be able to escape from the projects without having to face any cops at all.

Holland Nights Holland Nights

It becomes apparent that Clarence was only the boss of the organization, and now his chief lieutenant has taken over. McReary needs you lot to take him out. He has left a sniper rifle for yous in a car beyond boondocks.

Lure Lure

Get in the car and and then head to the dealer'due south apartment off Denver Artery. Get to the rooftop of the building contrary the dealer'due south apartment, and dial his telephone number (545-555-0122) to lure him to the window.

Alternative ways to lure the dealer to the window are:

  1. Shoot the satellite dish outside the dealer's window (he'll get upward to find out why his TV stopped working).
  2. Shoot the television receiver screen inside the dealer'south house (you won't have much time to shoot him if you lot cull this method).

Lure Lure

Assassinate the dealer when he goes to the window, and and so go out the building to consummate the mission.

Lure Lure

Packie introduces you to his mother and his sister, Kate. Kate seems interested in Niko, but Packie warns him to stay away from her. After the cutscene, get in a machine with Packie and go to the harbor warehouse on Emerald Street. Packie wants to get up on the roof of the warehouse so you can become a clear view of the deal that'southward going down with the triads. Climb onto the objects, bound onto the ledge, shimmy beyond, and and then climb onto the roof. A short cutscene will testify a boat arriving with some boxes which Patrick wants to steal. His plan is to await until the dealers have loaded the boxes into the truck, and and then steal the truck and return it to a garage.

Harboring a Grudge Harboring a Grudge

Climb down the mini cabin, find comprehend, and begin taking the dealers out. Molotovs or grenades would be useful at this point, as at that place are a lot of attackers. Packie will assistance you (from the roof) and detract some of the attending. In that location are several dealers within the warehouse, so be cautious when you approach it.

Harboring a Grudge Harboring a Grudge

Steal the truck and wait for Packie to go in, then have the truck to Ray Boccino's lockup in Westminster. Some more than dealers will brainstorm chasing and shooting at the truck once you leave the warehouse, so drop a few grenades to get rid of them. Packie introduces you to Ray at the end of the mission, and Ray agrees to call you some time with some piece of work.

Harboring a Grudge Harboring a Grudge

Packie and his friends want to rob the mafia after Ray tipped them off about a large payment they received. Find a four-door car and drive to the waste product management institute nether the Algonquin Bridge, where the mafia are currently situated. Climb over ii fences to get into the depot, and waste material any guards outside. Grenades may be useful here, but be sure to take encompass at all times. Packie and the guys should be able to handle a few of the guards, but you'll need to deal with well-nigh of them. Follow the guys within once the guards have been taken out. There's a first aid kit at the door should you demand any health.

Waste Not Want Knots Waste Not Want Knots

Discover cover every bit soon as y'all enter the building, and once again pick off each of the guards i at a time. Go for the baby-sit whose up in the function earlier going for the others. When you are ready, proceed towards the office at the top of the stairs where the cash is stored. Watch out for more guards.

Waste Not Want Knots Waste Not Want Knots

Once you take collected the cash, more guards will enter the building and begin firing. Articulate the ones nearest the exit and then make an escape - leave Packie's friends to deal with the residuum. Meet Packie outside and then swim towards the gunkhole. Expect for Packie to get on, and take him to the pier beyond the East Borough Bridge to consummate the mission.

Waste Not Want Knots Waste Not Want Knots

Phone Packie asks if you can exercise him a favour by taking his sister Kate on a date. The McReary brothers are concerned about her because she hasn't been out in a long time. Give her a phone call.

Phone Ray Boccino calls and invites you lot to meet him at Drusilla'due south in Fiddling Italy (Algonquin) for some work.

TXT Packie and his brothers accept a big task planned, but you lot'll need a accommodate and necktie commencement from Perseus in Algonquin first. You need this in order to start the mission "3 Leafage Clover".

Packie introduces you to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is being involved in family unit business. Later on the cutscene, observe a four-door car and take your partners to the banking concern in Algonquin. Packie explains the plan on the way in that location - each person is going to take out a security baby-sit each when they make it, and then Packie and Michael will handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives one time the situation is under control.

Three Leaf Clover Three Leaf Clover

During the raid, Packie and Derrick begin arguing, and Michael gets shot past ane of the civilians. After the cutscene, become down to the vault and become the coin. The cops become aware of the robbery, and soon the entire building is surrounded by LCPD and Northward.O.O.S.E. officers. Make your way out of the building and take cover backside a tree.

Three Leaf Clover Three Leaf Clover

Take out the cops and protect Packie and Derrick - and then follow them into the alleyway and clear the path. Use the steps as comprehend, and throw a couple of grenades to have out the cops up ahead. All the N.O.O.South.E. officers must be eliminated before Packie and Derrick tin proceed. Once they do, follow them, and over again articulate the path.

Three Leaf Clover Three Leaf Clover

When you attain Chinatown, picket out for the cops who are situated on the fire escapes above you. Again, clear the path for Packie and Derrick, and and then follow them down the alley. More law arrive in a chopper, so Packie decides to utilize the subway as an escape route. Follow Packie and Derrick into the subway, and kill the 2 police officers immediately to your right equally you lot enter. Apply the pillars equally cover when you achieve the surface area with the ticket machines, and take out anyone who is in your way.

Three Leaf Clover Three Leaf Clover

There is a first aid kit attached to one of the pillars, so catch it if you need health. Follow Packie and Derrick downward to the platform, and use the third (last) pillar as cover. Throw some grenades across to the other side to take out the attackers, and then follow Packie and Derrick onto the tracks. Spotter out for oncoming trains!

Three Leaf Clover Three Leaf Clover

Once you attain street level, notice a 4-door car and go far it with Packie and Derrick. You'll demand to cantankerous the Algonquin Bridge to go dorsum to Packie's place in Dukes, simply police force have blocked it off, then it is recommended that yous lose your wanted level before attempting to cross the bridge. Use alleys and pocket-size roads when trying to escape from the cops - you'll lose them much easier that way. Take Packie and Derrick back to Middleton Lane to complete the mission, and enjoy your hefty $250,000 advantage.

Three Leaf Clover Three Leaf Clover

Phone Gerry McReary has a business concern opportunity that he needs your help with. Follow the "G1000" icon on the radar to take missions from him.

Phone Packie wants you to practice some work for Derrick McReary, as a personal favour to him and Gerry. They say they will embrace any expenses. Yous can notice Derrick at the "DOne thousand" icon on the radar.

davisthatent.blogspot.com

Source: https://www.gta4.net/missions/chapter-two.php

0 Response to "Wiley Coyote Has Missed the Elusive Roadrunner Once Again"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel